AI Insights · Timothy · April 2022
Top 5 Arcade Sports Apps in Australia for Q1 2022
In Q1 2022, the top 5 arcade sports apps in Australia showcased varied performance trends in downloads, revenue, and active users. Here’s a closer look at each app’s quarterly performance.
In Q1 2022, the top 5 arcade sports apps in Australia exhibited diverse performance patterns across downloads, revenue, and active users. Here’s an overview of their quarterly trends, according to Sensor Tower data.
Flip Diving from MotionVolt Games Oy showed a notable peak in weekly downloads at the end of January, hitting over 10K. Although downloads declined to around 2K by late March, weekly revenue saw significant growth, peaking at $814 in early February. Active users also reached a high of nearly 19.5K in early February before stabilizing around 8.5K by the end of March.
Streetball Allstar: SHOWDOWN by Racoon Digital Technology Co., Ltd. experienced a dramatic increase in weekly revenue, which peaked at approximately $11K in late February. Downloads surged to nearly 12K in mid-February, though they tapered off to around 2K by the end of March. Active users showed a similar trend, peaking at over 12.5K in mid-February and then declining to about 5.2K by the end of March.
Tennis Clash: Sports Stars Game from Wildlife Studios maintained strong weekly revenue throughout the quarter, reaching as high as $14.6K in late February. Weekly downloads peaked at about 5.8K at the end of February, while active users showed consistent engagement, averaging around 17.5K towards the end of March.
The Ramp. by Crescent Moon Games saw a decline in weekly downloads, from over 10K at the start of January to around 2.6K by the end of March. Revenue fluctuated slightly, with a peak of $452 at the end of December and a low of $46 in mid-March. Active users also decreased steadily, from over 30K at the start of January to about 18.6K by the end of March.
Basketball Arena - Sports Game by MASOMO LIMITED saw a consistent increase in weekly downloads, peaking at about 6.3K in mid-March. Revenue also showed a slight upward trend, reaching $2.9K in mid-March. Active users increased significantly, from around 8K at the end of January to over 16.7K by mid-March.
These performance insights underscore the dynamic nature of the arcade sports app market in Australia. For more detailed analytics and insights, visit Sensor Tower.